Our themed rooms are very detailed with one of a kind puzzles. We design the game play to have a flow that makes logical sense to the players. Many escape room ethustists have told us we are their favorite. Our goal is to create memorable experiences and smiles.
Welcome to Mortimer's Mansion, home of the eccentric world traveler. Boarded up since the late 1970's, rumors of a hidden treasure inside this Victorian home have circulated for years. You and a group of explorers have gained access to this urban treasure hunters dream. There's only one major problem; the home is set for demolition within the hour. You have just 60 minutes to enter the home, find the treasure and exit before your lives are in grave peril! Your only clue is that Mortimer loved puzzles and may have set up as series of clues to guide you to his treasure.
CHALLENGE LEVEL: 4.5/5
SUCCESS RATE: 2 players = 55% ; 4 players = 89%; 6+ players = 98%
GAME PLAY: This room has many deep thinking puzzles that are tightly interlinked together. All that you discover leads you to the goal of the game. Bring your 'out of the box' thinking cap with you and a few clever friends.
"Balance of Power"
CHALLENGE LEVEL: 3.5 /5
SUCCESS RATE: 2 players = 87% ; 4 players = 96%; 6+ players = 99.8%
GAME PLAY: This room is more action oriented. It was designed a little more for the left brain players; the room goals are easier to see. We also included enough deep thinker puzzles to please escape room enthusists.
In 1958, Russia and the USA worked on a joint project to create a new kind of power source of nearly unlimited energy.
When the Cold War began in 1962 Russia took control of the underground base where the power source was being stored and expelled all U.S. personnel.
In response, the U.S. sent in a special forces team to recover the technology. You are that special forces team!
Unfortunately your team was captured. And in the event of your capture the base has been targeted for a bombing mission to ensure the balance of power between nations.
The bombing mission has started!
Main power is out!
The elevator, your only exit, will not work!
Your Goal: Restore the elevator within 60 minutes and you will “escape” being buried alive!